Character Sheet: Adramelek

Tarin Frost, ‘Adramelek’
Elven Ex-Merc, Gang Lieutenant
7’, 380lbs, 29 years old, male
Long, dark blood red hair, red/black cybereyes, stark white skin

BeCKs(Traditional, 425 starting Karma.)

Edges: Bonus Attribute Point(Strength, 2), Exceptional Attribute(Strength, 2) Good Looking and Knows It(1)

Flaws: Combat Monster(-1), Distinctive Style(-1), Compulsion(Light, fiddles often with knives, -1), Sensitive Neutral Structure(-2), Extra Enemy(Local Humanis, -1.)

Attributes:

Body: 5(6, +4 Damage Resistance)
Quickness: 5(8)
Strength: 9(14)
Charisma: 3
Intelligence: 4
Willpower: 4

Essence: 1.62
Essence Index: 4.62
Bio Index: 4.55

Pools:

Combat: 8
Karma: 1

Active Skills:

Unarmed Combat(Kick Attacks): 5(7)
Pistols: 4
Shotguns: 4
Athletics: 4
Edged Weapons(Cougar Fineblades): 2(4)
Stealth(Sneaking): 2(4)
Artisan(Pencil Drawing): 2(4)
Etiquette: 3
Intimidation(Physical): 2(4)
Computer: 2
Bike(Honda Viking): 1(3)
Heavy Weapons: 1
Assault Rifles: 1

Knowledge/Language Skills:

Gang Identification: 4
Gang Turf: 4
Small Unit Tactics(Urban): 2(4)
Extreme Metal: 2
Bars and Clubs(Heavy Metal): 1(3)
AK: Puyallup: 3
AK: Downtown: 3
AK: Tacoma: 2
Military Theory: 2

English(Cityspeak). 4(6)
R/W: 2
Sperethiel: 4
R/W: 2
Korean: 1

Cyber/Bioware:

Titanium Bone Lacing(Alphaware)-+2 Damage Resistance tests, +1 Impact/Ballistic armor, Str+4M Stun Unarmed(9M Physical)
Smartlink II(Alphaware)
Datajack(Alphaware)
Knowsoft Link(Alphaware)
Cybereyes(Alphaware), w/Low-Light, Thermographic, Flare Compensation and Image Link
Olfactory Booster(Alphaware, Rating 6)-+6 dice for smell based Perception tests, +2 dice for taste
Dermal Sheath(Alphaware, Rating 1)-+2 Damage Resistance tests, +1 Impact Armor
Boosted Reflexes(Alphaware, Rating 2)-+1 Reaction, +1d6 Initative

Genetech: Strength Modified Limit Increase
Muscle Augmentation(Rating 4)
Muscle Toner(Rating 2)
Suprathyroid Gland(Cultured)
Enhanced Articulation

Weapons and Armor:

1,300 nuyen in standard cred. 2500 in certified cred.

Lifestyle:

Low(5 months prepaid)-Primary Lifestyle, at gang HQ in a loft. If built under Lifestyle rules, everything is Low, except for Furnishings(Squatter), and Security(Middle.)
Squatter(5 months prepaid)-Renton(Safehouse)
Squatter(5 months prepaid)-Tarislar(Safehouse, rents the basement next to the Devil’s Den from Ed)

Customized Boots w/Dikote Titanium Spikes(Str+2M damage)

Cougar Fineblade Long(Personalized Grip, worn on side of leg in sheath)

Cougar Fineblade(shortblade, in pocket)

Hardliner Gloves(combined with Forearm Guards)

Ares Predator 3(w/integral smartlink 2, Concealable Holster and 4 clips each regular and APDS rounds)

Ruger Super Warhawk(w/integral smartlink 2, concealable holster and 60 APDS rounds)

Franchi-SPAS 22(w/integral smartlink 2, Improved Gas Vent 2, 100 rounds each APDS, regular and fletchette rounds, 50 AV rounds, folding stock gives extra point of recoil compensation)

Defiance T-250(w/integral smartlink, obviously aged, 50 rounds each regular, APDS, gel and fletchette rounds)

Walther-PB 120 Light Pistol(Smartlinked, 2 clips standard ammo, a bit weather beaten, old sidearm, not used much these days.)

Steyer TMP Machine Pistol(Smartlinked, concealable holster, 2 clips standard ammo, Imp. Gas Vent 4. Also not used much; at best if he needs to lay down cover fire.)

Secure Long Coat(w/Insulation and Fire Resistance 2, Non Conductivity 3, B4 I2, +50% to Concealability to any item)

Form-Fitting leg armor(treat as form fitting shirt, 3/0 alone, worn with other armor +1 Ballistic)

Forearm Guards(B0 I1, stacks with other armor normally)

Custom Ballistic Mask(Modified Security helmet for double cost, half-face, no vision mods/data display allowed, +Air Filter, B1 I2, stacks with other armor)

Secure Jacket(B5 I3, w/Insulation, Fire Resistance and Non Conductivity 3 each, jacket is leather with various metal bits worked in)

Fine clothing(nice black cargos, tall polished lace-up boots, tight tank top, sunglassess), Real Leather Jacket(longcoat, B0 I2, nice style).


Gear:


(5) Certified Credsticks at 200 nuyen each, (5) Certified Credsticks at 100 nuyen each, (2) Certified Credsticks at 500 nuyen each. Forged Credstick(Rating 3; Samuel Kane, elven dockworker).

Music Player/20 chips, Video Player/10 chips and screen, Pocket secretary, pager, Wristphone w/flip up screen.

Knife, Pocket flashlight, Micro transceiver(Rating 3) and Subvocal Mic, Nav-Dat GPS, Survival Kit, Ration Bars, Respirator, Climbing Gear(harness, kit, gloves, 50m rope), Medkit w/2 refills, (2) Antidote Patches(Rating 6), (2) Trauma Patches, (4) Tranq Patches(Rating 6), Large military rucksack.

Notebooks, assorted pencils, battered dogtags, army green zippo lighter, assorted cigarettes, pocket whetstone, set of metal dice, cheap guitar and small amp, a few bottles of decent alcohol, 3 doses of MAO.

Camo Full Suit(Urban, B3 I1), Armor Vest w/Plates(B4 I3, spare armor worn if necessary though usually put away).

Tutorsoft Rating 3: Shotguns B/R

Vehicle: Honda Viking(w/Datajack Port and Anti-Theft System 4)

Contacts:

Ed(Bartender at the Devil’s Den, a metal nightclub)-Level 1
Spanky(Common Fixer, Level 1)
Astarte(Level 2, mage lieutenant)
Sal(Arms Dealer, Level 1)

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